#include "../lib/log.h"
#include "../lib/args.h"
#include "../lib/q.h"
+#include "../lib/mp3.h"
+#include "../lib/wav.h"
#include "parser.h"
-#include "wav.h"
+#include "../lib/png.h"
//#define DEBUG
if(t==nr-1 && name && *name) {
tag = swf_InsertTag(tag, ST_FRAMELABEL);
swf_SetString(tag, name);
+ swf_SetU8(tag, 1); //make this an anchor
}
}
if(nr == 0 && currentframe == 0 && name) {
tag = swf_InsertTag(tag, ST_FRAMELABEL);
swf_SetString(tag, name);
+ swf_SetU8(tag, 1); //make this an anchor
}
if(cut) {
SRECT r;
int imageID = id;
int width, height;
- if(type=="png") {
- warning("image type \"png\" not supported yet!");
- s_box(name, 0, 0, black, 20, 0);
- return;
- }
- if(type=="jpeg") {
+ if(!strcmp(type,"jpeg")) {
#ifndef HAVE_LIBJPEG
warning("no jpeg support compiled in");
s_box(name, 0, 0, black, 20, 0);
s_addimage(name, id, tag, r);
incrementid();
#endif
+ } else if(!strcmp(type,"png")) {
+ RGBA*data = 0;
+ swf_SetU16(tag, imageID);
+
+ getPNG(filename, &width, &height, (unsigned char**)&data);
+
+ if(!data) {
+ syntaxerror("Image \"%s\" not found, or contains errors", filename);
+ }
+
+ /*tag = swf_AddImage(tag, imageID, data, width, height, quality)*/
+ tag = swf_InsertTag(tag, ST_DEFINEBITSLOSSLESS);
+ swf_SetU16(tag, imageID);
+ swf_SetLosslessImage(tag, data, width, height);
+
+ r.xmin = 0;
+ r.ymin = 0;
+ r.xmax = width*20;
+ r.ymax = height*20;
+ s_addimage(name, id, tag, r);
+ incrementid();
+ } else {
+ warning("image type \"%s\" not supported yet!", type);
+ s_box(name, 0, 0, black, 20, 0);
+ return;
}
/* step 2: the character */
void s_sound(char*name, char*filename)
{
struct WAV wav, wav2;
+ struct MP3 mp3;
sound_t* sound;
- U16*samples;
- int numsamples;
- int t;
- int blocksize = 1152;
-
- if(!readWAV(filename, &wav)) {
- warning("Couldn't read wav file \"%s\"", filename);
- samples = 0;
- numsamples = 0;
- } else {
- convertWAV2mono(&wav, &wav2, 44100);
+ U16*samples = NULL;
+ unsigned numsamples;
+ unsigned blocksize = 1152;
+ int is_mp3 = 0;
+
+ if(wav_read(filename, &wav)) {
+ int t;
+ wav_convert2mono(&wav, &wav2, 44100);
samples = (U16*)wav2.data;
numsamples = wav2.size/2;
free(wav.data);
samples[t] = (samples[t]>>8)&0xff | (samples[t]<<8)&0xff00;
}
#endif
+ } else if(mp3_read(&mp3, filename)) {
+ fprintf(stderr, "\"%s\" seems to work as a MP3 file...\n", filename);
+ blocksize = 1;
+ is_mp3 = 1;
+ }
+ else
+ {
+ warning("Couldn't read WAV/MP3 file \"%s\"", filename);
+ samples = 0;
+ numsamples = 0;
}
if(numsamples%blocksize != 0)
tag = swf_InsertTag(tag, ST_DEFINESOUND);
swf_SetU16(tag, id); //id
- swf_SetSoundDefine(tag, samples, numsamples);
+ if(is_mp3)
+ {
+ swf_SetSoundDefineMP3(
+ tag, mp3.data, mp3.size,
+ mp3.SampRate,
+ mp3.Channels,
+ mp3.NumFrames);
+ mp3_clear(&mp3);
+ }
+ else
+ {
+ swf_SetSoundDefine(tag, samples, numsamples);
+ }
sound = (sound_t*)malloc(sizeof(sound_t)); /* mem leak */
sound->tag = tag;