small speed improvements
[swftools.git] / lib / gfxpoly / active.h
index f257f96..02073b0 100644 (file)
@@ -2,23 +2,29 @@
 #define __active_h__
 
 #include "poly.h"
-#include "splay.h"
 
 typedef struct _actlist
 {
-    //SPLAY_HEAD(root, actnode_t);
     segment_t*list;
+    int size;
+#ifdef SPLAY
+    segment_t*root;
+#endif
 } actlist_t;
 
+#define actlist_left(a,s) ((s)->left)
+#define actlist_right(a,s) ((s)?(s)->right:(a)->list)
+
 actlist_t* actlist_new();
-void actlist_verify_and_dump(actlist_t*a, int32_t y);
+void actlist_destroy(actlist_t*a);
+int actlist_size(actlist_t*a);
+void actlist_verify(actlist_t*a, int32_t y);
+void actlist_dump(actlist_t*a, int32_t y);
 segment_t* actlist_find(actlist_t*a, point_t p1, point_t p2);  // finds segment immediately to the left of p1 (breaking ties w/ p2)
-void actlist_insert(actlist_t*a, point_t p, segment_t*s);
+void actlist_insert(actlist_t*a, point_t p1, point_t p2, segment_t*s);
 void actlist_delete(actlist_t*a, segment_t*s);
 void actlist_swap(actlist_t*a, segment_t*s1, segment_t*s2);
-void actlist_invert_fromto(actlist_t*a, segment_t*s1, segment_t*s2);
-segment_t* actlist_left(actlist_t*a, segment_t*s);
 segment_t* actlist_leftmost(actlist_t*a);
-segment_t* actlist_right(actlist_t*a, segment_t*s);
+segment_t* actlist_rightmost(actlist_t*a);
 
 #endif