gfxpoly_add_edge(p, lastx, lasty, x, y);
} else if(line->type == gfx_splineTo) {
int parts = (int)(sqrt(fabs(line->x-2*line->sx+lastx) +
gfxpoly_add_edge(p, lastx, lasty, x, y);
} else if(line->type == gfx_splineTo) {
int parts = (int)(sqrt(fabs(line->x-2*line->sx+lastx) +