fixed "bad code offset" bug.
[swftools.git] / lib / modules / swffont.c
index e5ff9ee..95c19c2 100644 (file)
@@ -266,8 +266,6 @@ SWFFONT* swf_LoadTrueTypeFont(char*filename)
            continue;
        }
 
-       draw.finish(&draw);
-
 #if 0
        if(bbox.xMin > 0) {
            font->glyph[font->numchars].advance = (bbox.xMax*FT_SCALE)/FT_SUBPIXELS;