added ratio support swf_SetPlaceObject.
[swftools.git] / lib / modules / swfobject.c
index 8d69e96..3703413 100644 (file)
@@ -24,13 +24,17 @@ int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name)
 { U8 flags;
   if (!t) return -1;
 
+  if(cx && cx->r1==0 && cx->g1==0 && cx->b1==0 && cx->a1==0
+       && cx->r0==256 && cx->g0==256 && cx->b0==256 && cx->a0==256)
+      cx = 0;
+
   flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|((m||cx)&&(!id)?PF_MOVE:0);
 
   swf_SetU8(t,flags);
   swf_SetU16(t,depth);
   if (flags&PF_CHAR) swf_SetU16(t,id);
   if (flags&PF_MATRIX) swf_SetMatrix(t,m);
-  if (flags&PF_CXFORM) swf_SetCXForm(t,cx,(cx->a0!=256)||(cx->a1));
+  if (flags&PF_CXFORM) swf_SetCXForm(t,cx,1);
   if (flags&PF_RATIO) swf_SetU16(t,0);
   if (flags&PF_NAME) swf_SetString(t,name);
   
@@ -40,6 +44,10 @@ int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name)
 int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U16 clipaction)
 { U8 flags;
   if (!t) return -1;
+  
+  if(cx && cx->r1==0 && cx->g1==0 && cx->b1==0 && cx->a1==0
+       && cx->r0==256 && cx->g0==256 && cx->b0==256 && cx->a0==256)
+      cx = 0;
 
   flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|
           ((m||cx)&&(!id)?PF_MOVE:0)|(clipaction?PF_CLIPACTION:0);
@@ -48,10 +56,12 @@ int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * nam
   swf_SetU16(t,depth);
   if (flags&PF_CHAR) swf_SetU16(t,id);
   if (flags&PF_MATRIX) swf_SetMatrix(t,m);
-  if (flags&PF_CXFORM) swf_SetCXForm(t,cx,(cx->a0!=256)||(cx->a1));
+  if (flags&PF_CXFORM) swf_SetCXForm(t,cx,1);
   if (flags&PF_RATIO) swf_SetU16(t,0);
-  if (flags&PF_NAME) swf_SetString(t,name);
+
+  /* ??? The spec states that name comes first? */
   if (flags&PF_CLIPACTION) swf_SetU16(t, clipaction);
+  if (flags&PF_NAME) swf_SetString(t,name);
   return 0; 
 }
 
@@ -100,7 +110,7 @@ void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj)
        int m = !isUnitMatrix(&obj->matrix);
        int cx = !isUnitCXForm(&obj->cxform);
 
-       flags = (obj->id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|
+       flags = (obj->id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(obj->ratio?PF_RATIO:0)|
                (obj->name?PF_NAME:0)|(obj->move?PF_MOVE:0)|
                (obj->clipdepth?PF_CLIPACTION:0);
 
@@ -108,11 +118,12 @@ void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj)
        swf_SetU16(t,obj->depth);
        if (flags&PF_CHAR) swf_SetU16(t,obj->id);
        if (flags&PF_MATRIX) swf_SetMatrix(t,&obj->matrix);
-       if (flags&PF_CXFORM) swf_SetCXForm(t,&obj->cxform,(obj->cxform.a0!=256)||
-                                                         (obj->cxform.a1));
+       if (flags&PF_CXFORM) swf_SetCXForm(t,&obj->cxform,1);
        if (flags&PF_RATIO) swf_SetU16(t,obj->ratio);
-       if (flags&PF_NAME) swf_SetString(t,obj->name);
+  
+       /* ??? The spec states that name comes first? */
        if (flags&PF_CLIPACTION) swf_SetU16(t,obj->clipdepth);
+       if (flags&PF_NAME) swf_SetString(t,obj->name);
        if (flags&PF_ACTIONEVENT) {
            // ...
        }
@@ -121,12 +132,19 @@ void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj)
 
 void swf_GetPlaceObject(TAG * tag,SWFPLACEOBJECT* obj)
 {
-    U8 flags = swf_GetU8(tag);
-    memset(obj,0,sizeof(SWFPLACEOBJECT));
+    U8 flags;
     if(!tag) {
-       swf_GetMatrix(0,&obj->matrix);
-       swf_GetCXForm(0,&obj->cxform,1);
+       memset(obj, 0, sizeof(SWFPLACEOBJECT));
+       swf_GetMatrix(0, &obj->matrix);
+       swf_GetCXForm(0, &obj->cxform, 1);
+       return;
     }
+    
+    flags = swf_GetU8(tag);
+    memset(obj,0,sizeof(SWFPLACEOBJECT));
+       
+    swf_GetMatrix(0,&obj->matrix);
+    swf_GetCXForm(0,&obj->cxform,1);
 
     obj->depth = swf_GetU16(tag);
     //flags&1: move
@@ -134,15 +152,18 @@ void swf_GetPlaceObject(TAG * tag,SWFPLACEOBJECT* obj)
     if(flags&4) swf_GetMatrix(tag, &obj->matrix);
     if(flags&8) swf_GetCXForm(tag, &obj->cxform,1);
     if(flags&16) obj->ratio = swf_GetU16(tag);
+    if(flags&64) 
+       obj->clipdepth = swf_GetU16(tag); //clip
     if(flags&32) {
-       int l = strlen(&tag->data[tag->pos]);
-       int t = 0;
-       U8*data = malloc(l+1);
+       int l,t;
+       U8*data;
+       swf_ResetReadBits(tag);
+       l = strlen(&tag->data[tag->pos]);
+       t = 0;
+       data = malloc(l+1);
        obj->name = data;
        while((data[t++] = swf_GetU8(tag))); 
     }
-    if(flags&64) 
-       obj->clipdepth = swf_GetU16(tag); //clip
 
     /* Actionscript ignored (for now) */
     obj->actions = 0;