if(!path) {
if(code)
- msg("<error> couldn't create outline for char %d", code);
+ msg("<warning> couldn't create outline for char %d", code);
return;
}
x-=originX;
if(xx>=x2) x2=(int)xx+1;
if(yy>=y2) y2=(int)yy+1;
}
+ delete(path);path=0;
/* if this character is affected somehow by the various clippings (i.e., it looks
different on a device without clipping), then draw it on the bitmap, not as