poppler: add new axial and radialShadedFill parameters
[swftools.git] / lib / pdf / BitmapOutputDev.h
index ac13298..8e72ff6 100644 (file)
 #include "../gfxsource.h"
 #include "../gfxtools.h"
 
-#include "config.h"
+#include "../../config.h"
 #include "GFXOutputDev.h"
 #include "InfoOutputDev.h"
 #include "PDFDoc.h"
 #include "CommonOutputDev.h"
+#include "popplercompat.h"
 
 struct ClipState
 {
@@ -65,14 +66,14 @@ public:
     virtual GBool interpretType3Chars();
     virtual GBool needNonText();
     virtual void setDefaultCTM(double *ctm);
-/*    virtual GBool checkPageSlice(Page *page, double hDPI, double vDPI,
+    virtual GBool checkPageSlice(Page *page, double hDPI, double vDPI,
                               int rotate, GBool useMediaBox, GBool crop,
                               int sliceX, int sliceY, int sliceW, int sliceH,
                               GBool printing, Catalog *catalog,
                               GBool (*abortCheckCbk)(void *data) = NULL,
-                              void *abortCheckCbkData = NULL);*/
+                              void *abortCheckCbkData = NULL);
 
-    virtual void startPage(int pageNum, GfxState *state, double x1,double y1,double x2,double y2);
+    virtual void startPage(int pageNum, GfxState *state);
     virtual void endPage();
     virtual void finishPage();
 
@@ -111,24 +112,17 @@ public:
     virtual void stroke(GfxState *state);
     virtual void fill(GfxState *state);
     virtual void eoFill(GfxState *state);
-#if (xpdfMajorVersion < 3) || (xpdfMinorVersion < 2) || (xpdfUpdateVersion < 7)
-    virtual void tilingPatternFill(GfxState *state, Object *str,
+    virtual POPPLER_TILING_PATERN_RETURN tilingPatternFill(
+             GfxState *state, POPPLER_TILING_PATERN_GFX Object *str,
                               int paintType, Dict *resDict,
                               double *mat, double *bbox,
                               int x0, int y0, int x1, int y1,
                               double xStep, double yStep);
-#else
-    virtual void tilingPatternFill(GfxState *state, Gfx *gfx, Object *str,
-                              int paintType, Dict *resDict,
-                              double *mat, double *bbox,
-                              int x0, int y0, int x1, int y1,
-                              double xStep, double yStep);
-#endif
 
     virtual GBool functionShadedFill(GfxState *state,
                                     GfxFunctionShading *shading);
-    virtual GBool axialShadedFill(GfxState *state, GfxAxialShading *shading);
-    virtual GBool radialShadedFill(GfxState *state, GfxRadialShading *shading);
+    virtual GBool axialShadedFill(GfxState *state, GfxAxialShading *shading POPPLER_RAXIAL_MIN_MAX);
+    virtual GBool radialShadedFill(GfxState *state, GfxRadialShading *shading POPPLER_RAXIAL_MIN_MAX);
 
     virtual void clip(GfxState *state);
     virtual void eoClip(GfxState *state);
@@ -151,21 +145,27 @@ public:
 
     virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
                               int width, int height, GBool invert,
+                              POPPLER_INTERPOLATE
                               GBool inlineImg);
     virtual void drawImage(GfxState *state, Object *ref, Stream *str,
                           int width, int height, GfxImageColorMap *colorMap,
+                          POPPLER_INTERPOLATE
                           int *maskColors, GBool inlineImg);
     virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
                                 int width, int height,
                                 GfxImageColorMap *colorMap,
+                                POPPLER_INTERPOLATE
                                 Stream *maskStr, int maskWidth, int maskHeight,
-                                GBool maskInvert);
+                                GBool maskInvert
+                                POPPLER_MASK_INTERPOLATE);
     virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
                                     int width, int height,
                                     GfxImageColorMap *colorMap,
+                                    POPPLER_INTERPOLATE
                                     Stream *maskStr,
                                     int maskWidth, int maskHeight,
-                                    GfxImageColorMap *maskColorMap);
+                                    GfxImageColorMap *maskColorMap
+                                    POPPLER_MASK_INTERPOLATE);
 
     virtual void type3D0(GfxState *state, double wx, double wy);
     virtual void type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury);
@@ -188,6 +188,7 @@ public:
 
     
 private:
+    void flushEverything();
     void clearClips();
     void clearBoolPolyDev();
     void clearBoolTextDev();
@@ -202,6 +203,7 @@ private:
     virtual gfxbbox_t getBBox(GfxState*state);
 
     char config_extrafontdata;
+    char config_optimizeplaincolorfills;
 
     int layerstate;
     GBool emptypage;