+++ /dev/null
-/* FullBitmapOutputDev.cc
-
- Output Device which creates a bitmap.
-
- Swftools is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- Swftools is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with swftools; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <memory.h>
-#include "config.h"
-#include "FullBitmapOutputDev.h"
-#include "GFXOutputDev.h"
-#include "SplashBitmap.h"
-#include "SplashPattern.h"
-#include "Splash.h"
-#include "../log.h"
-#include "../png.h"
-#include "../devices/record.h"
-
-static SplashColor splash_white = {255,255,255};
-static SplashColor splash_black = {0,0,0};
-
-FullBitmapOutputDev::FullBitmapOutputDev(InfoOutputDev*info, PDFDoc*doc)
-{
- this->doc = doc;
- this->xref = doc->getXRef();
-
- msg("<verbose> Rendering everything to a bitmap");
-
- /* color graphic output device, for creating bitmaps */
- this->rgbdev = new SplashOutputDev(splashModeRGB8, 1, gFalse, splash_white, gTrue, gTrue);
-
- /* device for handling links */
- this->gfxdev = new GFXOutputDev(info, this->doc);
-
- this->rgbdev->startDoc(this->xref);
-}
-FullBitmapOutputDev::~FullBitmapOutputDev()
-{
- if(this->rgbdev) {
- delete this->rgbdev;this->rgbdev = 0;
- }
- if(this->gfxdev) {
- delete this->gfxdev;this->gfxdev= 0;
- }
-}
-
-GBool FullBitmapOutputDev::getVectorAntialias()
-{
- return this->rgbdev->getVectorAntialias();
-}
-void FullBitmapOutputDev::setVectorAntialias(GBool vaa)
-{
- this->rgbdev->setVectorAntialias(vaa);
-}
-void FullBitmapOutputDev::setDevice(gfxdevice_t*dev)
-{
- this->dev = dev;
- gfxdev->setDevice(dev);
-}
-void FullBitmapOutputDev::setMove(int x,int y)
-{
- this->user_movex = x;
- this->user_movey = y;
- gfxdev->setMove(x,y);
-}
-void FullBitmapOutputDev::setClip(int x1,int y1,int x2,int y2)
-{
- this->user_clipx1 = x1;
- this->user_clipy1 = y1;
- this->user_clipx2 = x2;
- this->user_clipy2 = y2;
- gfxdev->setClip(x1,y1,x2,y2);
-}
-void FullBitmapOutputDev::setParameter(const char*key, const char*value)
-{
-}
-void FullBitmapOutputDev::preparePage(int pdfpage, int outputpage)
-{
- gfxdev->preparePage(pdfpage, outputpage);
-}
-
-static void getBitmapBBox(Guchar*alpha, int width, int height, int*xmin, int*ymin, int*xmax, int*ymax)
-{
- *ymin = -1;
- *xmin = width;
- *xmax = 0;
- int x,y;
- for(y=0;y<height;y++) {
- Guchar*a = &alpha[y*width];
- for(x=0;x<width;x++) {
- if(a[x]) break;
- }
- int left = x; //first occupied pixel from left
- int right = x+1; //last non-occupied pixel from right
- for(;x<width;x++) {
- if(a[x]) right=x+1;
- }
-
- if(left!=width) {
- if(*ymin<0)
- *ymin=y;
- *ymax=y+1;
- if(left<*xmin) *xmin = left;
- if(right>*xmax) *xmax = right;
- }
- }
- if(*xmin>=*xmax || *ymin>=*ymax) {
- *xmin = 0;
- *ymin = 0;
- *xmax = 0;
- *ymax = 0;
- }
-}
-
-void FullBitmapOutputDev::flushBitmap()
-{
- int width = rgbdev->getBitmapWidth();
- int height = rgbdev->getBitmapHeight();
-
- SplashColorPtr rgb = rgbdev->getBitmap()->getDataPtr();
- Guchar*alpha = rgbdev->getBitmap()->getAlphaPtr();
-
- int xmin,ymin,xmax,ymax;
- getBitmapBBox(alpha, width, height, &xmin,&ymin,&xmax,&ymax);
-
- /* clip against (-movex, -movey, -movex+width, -movey+height) */
- if(xmin < -this->movex) xmin = -this->movex;
- if(ymin < -this->movey) ymin = -this->movey;
- if(xmax > -this->movex + width) xmax = -this->movex+this->width;
- if(ymax > -this->movey + height) ymax = -this->movey+this->height;
-
- msg("<verbose> Flushing bitmap (bbox: %d,%d,%d,%d)", xmin,ymin,xmax,ymax);
-
- if((xmax-xmin)<=0 || (ymax-ymin)<=0) // no bitmap, nothing to do
- return;
-
- if(sizeof(SplashColor)!=3) {
- msg("<error> sizeof(SplashColor)!=3");
- return;
- }
- //xmin = ymin = 0;
- //xmax = width;
- //ymax = height;
-
- int rangex = xmax-xmin;
- int rangey = ymax-ymin;
- gfximage_t*img = (gfximage_t*)malloc(sizeof(gfximage_t));
- img->data = (gfxcolor_t*)malloc(rangex * rangey * 4);
- img->width = rangex;
- img->height = rangey;
- int x,y;
- for(y=0;y<rangey;y++) {
- SplashColorPtr in=&rgb[((y+ymin)*width+xmin)*sizeof(SplashColor)];
- gfxcolor_t*out = &img->data[y*rangex];
- Guchar*ain = &alpha[(y+ymin)*width+xmin];
- for(x=0;x<rangex;x++) {
- // blend against a white background
- out[x].r = (in[x*3+0]*ain[x])/255 + 255-ain[x];
- out[x].g = (in[x*3+1]*ain[x])/255 + 255-ain[x];
- out[x].b = (in[x*3+2]*ain[x])/255 + 255-ain[x];
- out[x].a = 255;//ain[x];
- }
- }
- /* transform bitmap rectangle to "device space" */
- xmin += movex;
- ymin += movey;
- xmax += movex;
- ymax += movey;
-
- gfxmatrix_t m;
- m.tx = xmin;
- m.ty = ymin;
- m.m00 = m.m11 = 1;
- m.m10 = m.m01 = 0;
-
- gfxline_t* line = gfxline_makerectangle(xmin, ymin, xmax, ymax);
- dev->fillbitmap(dev, line, img, &m, 0);
- gfxline_free(line);
-
- free(img->data);img->data=0;free(img);img=0;
-}
-
-void FullBitmapOutputDev::startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2)
-{
- double x1,y1,x2,y2;
- state->transform(crop_x1,crop_y1,&x1,&y1);
- state->transform(crop_x2,crop_y2,&x2,&y2);
- if(x2<x1) {double x3=x1;x1=x2;x2=x3;}
- if(y2<y1) {double y3=y1;y1=y2;y2=y3;}
-
- this->movex = -(int)x1 - user_movex;
- this->movey = -(int)y1 - user_movey;
-
- if(user_clipx1|user_clipy1|user_clipx2|user_clipy2) {
- x1 = user_clipx1;
- x2 = user_clipx2;
- y1 = user_clipy1;
- y2 = user_clipy2;
- }
- this->width = (int)(x2-x1);
- this->height = (int)(y2-y1);
-
- msg("<debug> startPage");
- rgbdev->startPage(pageNum, state, crop_x1, crop_y1, crop_x2, crop_y2);
- gfxdev->startPage(pageNum, state, crop_x1, crop_y1, crop_x2, crop_y2);
-}
-
-void FullBitmapOutputDev::endPage()
-{
- msg("<verbose> endPage (FullBitmapOutputDev)");
- flushBitmap();
- rgbdev->endPage();
- gfxdev->endPage();
-}
-GBool FullBitmapOutputDev::upsideDown()
-{
- return rgbdev->upsideDown();
-}
-GBool FullBitmapOutputDev::useDrawChar()
-{
- return rgbdev->useDrawChar();
-}
-GBool FullBitmapOutputDev::useTilingPatternFill()
-{
- return rgbdev->useTilingPatternFill();
-}
-GBool FullBitmapOutputDev::useShadedFills()
-{
- return rgbdev->useShadedFills();
-}
-GBool FullBitmapOutputDev::useDrawForm()
-{
- return rgbdev->useDrawForm();
-}
-GBool FullBitmapOutputDev::interpretType3Chars()
-{
- return rgbdev->interpretType3Chars();
-}
-GBool FullBitmapOutputDev::needNonText()
-{
- return rgbdev->needNonText();
-}
-void FullBitmapOutputDev::setDefaultCTM(double *ctm)
-{
- rgbdev->setDefaultCTM(ctm);
- gfxdev->setDefaultCTM(ctm);
-}
-void FullBitmapOutputDev::saveState(GfxState *state)
-{
- rgbdev->saveState(state);
-}
-void FullBitmapOutputDev::restoreState(GfxState *state)
-{
- rgbdev->restoreState(state);
-}
-void FullBitmapOutputDev::updateAll(GfxState *state)
-{
- rgbdev->updateAll(state);
-}
-void FullBitmapOutputDev::updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32)
-{
- rgbdev->updateCTM(state,m11,m12,m21,m22,m31,m32);
- gfxdev->updateCTM(state,m11,m12,m21,m22,m31,m32);
-}
-void FullBitmapOutputDev::updateLineDash(GfxState *state)
-{
- rgbdev->updateLineDash(state);
-}
-void FullBitmapOutputDev::updateFlatness(GfxState *state)
-{
- rgbdev->updateFlatness(state);
-}
-void FullBitmapOutputDev::updateLineJoin(GfxState *state)
-{
- rgbdev->updateLineJoin(state);
-}
-void FullBitmapOutputDev::updateLineCap(GfxState *state)
-{
- rgbdev->updateLineCap(state);
-}
-void FullBitmapOutputDev::updateMiterLimit(GfxState *state)
-{
- rgbdev->updateMiterLimit(state);
-}
-void FullBitmapOutputDev::updateLineWidth(GfxState *state)
-{
- rgbdev->updateLineWidth(state);
-}
-void FullBitmapOutputDev::updateStrokeAdjust(GfxState *state)
-{
- rgbdev->updateStrokeAdjust(state);
-}
-void FullBitmapOutputDev::updateFillColorSpace(GfxState *state)
-{
- rgbdev->updateFillColorSpace(state);
-}
-void FullBitmapOutputDev::updateStrokeColorSpace(GfxState *state)
-{
- rgbdev->updateStrokeColorSpace(state);
-}
-void FullBitmapOutputDev::updateFillColor(GfxState *state)
-{
- rgbdev->updateFillColor(state);
-}
-void FullBitmapOutputDev::updateStrokeColor(GfxState *state)
-{
- rgbdev->updateStrokeColor(state);
-}
-void FullBitmapOutputDev::updateBlendMode(GfxState *state)
-{
- rgbdev->updateBlendMode(state);
-}
-void FullBitmapOutputDev::updateFillOpacity(GfxState *state)
-{
- rgbdev->updateFillOpacity(state);
-}
-void FullBitmapOutputDev::updateStrokeOpacity(GfxState *state)
-{
- rgbdev->updateStrokeOpacity(state);
-}
-void FullBitmapOutputDev::updateFillOverprint(GfxState *state)
-{
- rgbdev->updateFillOverprint(state);
-}
-void FullBitmapOutputDev::updateStrokeOverprint(GfxState *state)
-{
- rgbdev->updateStrokeOverprint(state);
-}
-void FullBitmapOutputDev::updateTransfer(GfxState *state)
-{
- rgbdev->updateTransfer(state);
-}
-void FullBitmapOutputDev::updateFont(GfxState *state)
-{
- rgbdev->updateFont(state);
-}
-void FullBitmapOutputDev::updateTextMat(GfxState *state)
-{
- rgbdev->updateTextMat(state);
-}
-void FullBitmapOutputDev::updateCharSpace(GfxState *state)
-{
- rgbdev->updateCharSpace(state);
-}
-void FullBitmapOutputDev::updateRender(GfxState *state)
-{
- rgbdev->updateRender(state);
-}
-void FullBitmapOutputDev::updateRise(GfxState *state)
-{
- rgbdev->updateRise(state);
-}
-void FullBitmapOutputDev::updateWordSpace(GfxState *state)
-{
- rgbdev->updateWordSpace(state);
-}
-void FullBitmapOutputDev::updateHorizScaling(GfxState *state)
-{
- rgbdev->updateHorizScaling(state);
-}
-void FullBitmapOutputDev::updateTextPos(GfxState *state)
-{
- rgbdev->updateTextPos(state);
-}
-void FullBitmapOutputDev::updateTextShift(GfxState *state, double shift)
-{
- rgbdev->updateTextShift(state, shift);
-}
-
-void FullBitmapOutputDev::stroke(GfxState *state)
-{
- msg("<debug> stroke");
- rgbdev->stroke(state);
-}
-void FullBitmapOutputDev::fill(GfxState *state)
-{
- msg("<debug> fill");
- rgbdev->fill(state);
-}
-void FullBitmapOutputDev::eoFill(GfxState *state)
-{
- msg("<debug> eoFill");
- rgbdev->eoFill(state);
-}
-#if (xpdfMajorVersion*10000 + xpdfMinorVersion*100 + xpdfUpdateVersion) < 30207
-void FullBitmapOutputDev::tilingPatternFill(GfxState *state, Object *str,
- int paintType, Dict *resDict,
- double *mat, double *bbox,
- int x0, int y0, int x1, int y1,
- double xStep, double yStep)
-{
- msg("<debug> tilingPatternFill");
- rgbdev->tilingPatternFill(state, str, paintType, resDict, mat, bbox, x0, y0, x1, y1, xStep, yStep);
-}
-#else
-void FullBitmapOutputDev::tilingPatternFill(GfxState *state, Gfx *gfx, Object *str,
- int paintType, Dict *resDict,
- double *mat, double *bbox,
- int x0, int y0, int x1, int y1,
- double xStep, double yStep)
-{
- msg("<debug> tilingPatternFill");
- rgbdev->tilingPatternFill(state, gfx, str, paintType, resDict, mat, bbox, x0, y0, x1, y1, xStep, yStep);
-}
-#endif
-
-GBool FullBitmapOutputDev::functionShadedFill(GfxState *state, GfxFunctionShading *shading)
-{
- msg("<debug> functionShadedFill");
- return rgbdev->functionShadedFill(state, shading);
-}
-GBool FullBitmapOutputDev::axialShadedFill(GfxState *state, GfxAxialShading *shading)
-{
- msg("<debug> axialShadedFill");
- return rgbdev->axialShadedFill(state, shading);
-}
-GBool FullBitmapOutputDev::radialShadedFill(GfxState *state, GfxRadialShading *shading)
-{
- msg("<debug> radialShadedFill");
- return rgbdev->radialShadedFill(state, shading);
-}
-
-void FullBitmapOutputDev::clip(GfxState *state)
-{
- msg("<debug> clip");
- rgbdev->clip(state);
-}
-void FullBitmapOutputDev::eoClip(GfxState *state)
-{
- msg("<debug> eoClip");
- rgbdev->eoClip(state);
-}
-void FullBitmapOutputDev::clipToStrokePath(GfxState *state)
-{
- msg("<debug> clipToStrokePath");
- rgbdev->clipToStrokePath(state);
-}
-
-void FullBitmapOutputDev::beginStringOp(GfxState *state)
-{
- msg("<debug> beginStringOp");
- rgbdev->beginStringOp(state);
-}
-void FullBitmapOutputDev::endStringOp(GfxState *state)
-{
- msg("<debug> endStringOp");
- rgbdev->endStringOp(state);
-}
-void FullBitmapOutputDev::beginString(GfxState *state, GString *s)
-{
- msg("<debug> beginString");
- rgbdev->beginString(state, s);
-}
-void FullBitmapOutputDev::endString(GfxState *state)
-{
- msg("<debug> endString");
- rgbdev->endString(state);
-}
-void FullBitmapOutputDev::drawChar(GfxState *state, double x, double y,
- double dx, double dy,
- double originX, double originY,
- CharCode code, int nBytes, Unicode *u, int uLen)
-{
- msg("<debug> drawChar");
- rgbdev->drawChar(state, x, y, dx, dy, originX, originY, code, nBytes, u, uLen);
-}
-void FullBitmapOutputDev::drawString(GfxState *state, GString *s)
-{
- msg("<error> internal error: drawString not implemented");
- rgbdev->drawString(state, s);
-}
-void FullBitmapOutputDev::endTextObject(GfxState *state)
-{
- /* FIXME: the below might render things (stroke outlines etc.) to gfxdev which
- might end up unflushed- should be handled similarily as
- drawChar() above
- */
- msg("<debug> endTextObject");
- rgbdev->endTextObject(state);
-}
-
-/* TODO: these four operations below *should* do nothing, as type3
- chars are drawn using operations like fill() */
-GBool FullBitmapOutputDev::beginType3Char(GfxState *state, double x, double y,
- double dx, double dy,
- CharCode code, Unicode *u, int uLen)
-{
- msg("<debug> beginType3Char");
- return rgbdev->beginType3Char(state, x, y, dx, dy, code, u, uLen);
-}
-void FullBitmapOutputDev::type3D0(GfxState *state, double wx, double wy)
-{
- msg("<debug> type3D0");
- rgbdev->type3D0(state, wx, wy);
-}
-void FullBitmapOutputDev::type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury)
-{
- msg("<debug> type3D1");
- rgbdev->type3D1(state, wx, wy, llx, lly, urx, ury);
-}
-void FullBitmapOutputDev::endType3Char(GfxState *state)
-{
- msg("<debug> endType3Char");
- rgbdev->endType3Char(state);
-}
-void FullBitmapOutputDev::drawImageMask(GfxState *state, Object *ref, Stream *str,
- int width, int height, GBool invert,
- GBool inlineImg)
-{
- msg("<debug> drawImageMask");
- rgbdev->drawImageMask(state, ref, str, width, height, invert, inlineImg);
-}
-void FullBitmapOutputDev::drawImage(GfxState *state, Object *ref, Stream *str,
- int width, int height, GfxImageColorMap *colorMap,
- int *maskColors, GBool inlineImg)
-{
- msg("<debug> drawImage");
- rgbdev->drawImage(state, ref, str, width, height, colorMap, maskColors, inlineImg);
-}
-void FullBitmapOutputDev::drawMaskedImage(GfxState *state, Object *ref, Stream *str,
- int width, int height,
- GfxImageColorMap *colorMap,
- Stream *maskStr, int maskWidth, int maskHeight,
- GBool maskInvert)
-{
- msg("<debug> drawMaskedImage");
- rgbdev->drawMaskedImage(state, ref, str, width, height, colorMap, maskStr, maskWidth, maskHeight, maskInvert);
-}
-void FullBitmapOutputDev::drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
- int width, int height,
- GfxImageColorMap *colorMap,
- Stream *maskStr,
- int maskWidth, int maskHeight,
- GfxImageColorMap *maskColorMap)
-{
- msg("<debug> drawSoftMaskedImage");
- rgbdev->drawSoftMaskedImage(state, ref, str, width, height, colorMap, maskStr, maskWidth, maskHeight, maskColorMap);
-}
-void FullBitmapOutputDev::drawForm(Ref id)
-{
- msg("<debug> drawForm");
- rgbdev->drawForm(id);
-}
-
-void FullBitmapOutputDev::processLink(Link *link, Catalog *catalog)
-{
- msg("<debug> processLink");
- gfxdev->processLink(link, catalog);
-}
-
-void FullBitmapOutputDev::beginTransparencyGroup(GfxState *state, double *bbox,
- GfxColorSpace *blendingColorSpace,
- GBool isolated, GBool knockout,
- GBool forSoftMask)
-{
- msg("<debug> beginTransparencyGroup");
- rgbdev->beginTransparencyGroup(state, bbox, blendingColorSpace, isolated, knockout, forSoftMask);
-}
-void FullBitmapOutputDev::endTransparencyGroup(GfxState *state)
-{
- msg("<debug> endTransparencyGroup");
- rgbdev->endTransparencyGroup(state);
-}
-void FullBitmapOutputDev::paintTransparencyGroup(GfxState *state, double *bbox)
-{
- msg("<debug> paintTransparencyGroup");
- rgbdev->paintTransparencyGroup(state,bbox);
-}
-void FullBitmapOutputDev::setSoftMask(GfxState *state, double *bbox, GBool alpha, Function *transferFunc, GfxColor *backdropColor)
-{
- msg("<debug> setSoftMask");
- rgbdev->setSoftMask(state, bbox, alpha, transferFunc, backdropColor);
-}
-void FullBitmapOutputDev::clearSoftMask(GfxState *state)
-{
- msg("<debug> clearSoftMask");
- rgbdev->clearSoftMask(state);
-}