//----- update graphics state
virtual void updateFont(GfxState *state);
+ virtual void updateFontMatrix(GfxState *state);
virtual void updateFillColor(GfxState *state);
virtual void updateStrokeColor(GfxState *state);
virtual void updateLineWidth(GfxState *state);
int config_break_on_warning;
int config_remapunicode;
int config_transparent;
+ int config_extrafontdata;
parameter_t*parameters;
};