+#include "SplashTypes.h"
+#include "SplashOutputDev.h"
#include "InfoOutputDev.h"
#include "GfxState.h"
#include "../log.h"
#include <math.h>
-InfoOutputDev::InfoOutputDev()
+InfoOutputDev::InfoOutputDev(XRef*xref)
{
num_links = 0;
num_images = 0;
num_fonts = 0;
id2font = new GHash();
+ SplashColor white = {255,255,255};
+ //splash = new SplashOutputDev(splashModeRGB8,320,0,white,0,0);
+ //splash->startDoc(xref);
}
InfoOutputDev::~InfoOutputDev()
{
GBool InfoOutputDev::upsideDown() {return gTrue;}
GBool InfoOutputDev::useDrawChar() {return gTrue;}
GBool InfoOutputDev::interpretType3Chars() {return gTrue;}
+GBool InfoOutputDev::useTilingPatternFill() {return gTrue;}
void InfoOutputDev::startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2)
{
double x1,y1,x2,y2;
return strdup(buf);
}
-
void InfoOutputDev::updateFont(GfxState *state)
{
GfxFont*font = state->getFont();
num_fonts++;
}
currentfont = info;
+
+ //splash->doUpdateFont(state);
+ //SplashFont* splash_font = splash->getCurrentFont();
+
+ //printf("%s: %d chars\n", id, splash_font->getNumChars());
}
void InfoOutputDev::drawChar(GfxState *state, double x, double y,