#ifndef __infooutputdev_h__
#define __infooutputdev_h__
+#include "popplercompat.h"
#include "GfxFont.h"
#include "OutputDev.h"
#include "SplashOutputDev.h"
#include "Page.h"
+
#ifdef HAVE_POPPLER
-#include <splash/SplashTypes.h>
-#include <splash/SplashPath.h>
-#include <splash/SplashFont.h>
-#include <splash/SplashFontFile.h>
+ #include <splash/SplashTypes.h>
+ #include <splash/SplashPath.h>
+ #include <splash/SplashFont.h>
+ #include <splash/SplashFontFile.h>
#else
-#include "SplashTypes.h"
-#include "SplashPath.h"
-#include "SplashFont.h"
-#include "SplashFontFile.h"
+ #include "xpdf/config.h"
+ #include "SplashTypes.h"
+ #include "SplashPath.h"
+ #include "SplashFont.h"
+ #include "SplashFontFile.h"
#endif
#ifdef HAVE_POPPLER
double dx, double dy,
double originX, double originY,
CharCode code, int nBytes, Unicode *u, int uLen);
+
virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
int width, int height, GBool invert,
+ POPPLER_INTERPOLATE
GBool inlineImg);
virtual void drawImage(GfxState *state, Object *ref, Stream *str,
int width, int height, GfxImageColorMap *colorMap,
+ POPPLER_INTERPOLATE
int *maskColors, GBool inlineImg);
virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
+ POPPLER_INTERPOLATE
Stream *maskStr,
int maskWidth, int maskHeight,
- GBool maskInvert);
+ GBool maskInvert
+ POPPLER_MASK_INTERPOLATE);
virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
+ POPPLER_INTERPOLATE
Stream *maskStr,
int maskWidth, int maskHeight,
- GfxImageColorMap *maskColorMap);
+ GfxImageColorMap *maskColorMap
+ POPPLER_MASK_INTERPOLATE);
virtual FontInfo* getFont(char*id);
};