#include "GfxFont.h"
#include "OutputDev.h"
+#include "SplashFont.h"
+#include "SplashOutputDev.h"
+#include "SplashPath.h"
#include "GHash.h"
+struct GlyphInfo
+{
+ SplashPath*path;
+ int unicode;
+ int glyphid;
+};
+
struct FontInfo
{
+ FontInfo();
+ ~FontInfo();
+
GfxFont*font;
double max_size;
+ int num_glyphs;
+ GlyphInfo**glyphs;
+ int*charid2glyph;
+ SplashFont*splash_font;
};
+extern char*getFontID(GfxFont*font);
+
class InfoOutputDev: public OutputDev
{
- GHash* id2font;
- FontInfo* currentfont;
- public:
- int x1,y1,x2,y2;
- int num_links;
- int num_images;
- int num_fonts;
-
- InfoOutputDev();
- virtual ~InfoOutputDev();
- virtual GBool upsideDown();
- virtual GBool useDrawChar();
- virtual GBool interpretType3Chars();
- virtual void startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2);
- virtual void drawLink(Link *link, Catalog *catalog);
- virtual double getMaximumFontSize(char*id);
- virtual void updateFont(GfxState *state);
- virtual void drawChar(GfxState *state, double x, double y,
- double dx, double dy,
- double originX, double originY,
- CharCode code, int nBytes, Unicode *u, int uLen);
- virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
- int width, int height, GBool invert,
- GBool inlineImg);
- virtual void drawImage(GfxState *state, Object *ref, Stream *str,
- int width, int height, GfxImageColorMap *colorMap,
- int *maskColors, GBool inlineImg);
+ GHash* id2font;
+ FontInfo* currentfont;
+ SplashOutputDev*splash;
+ public:
+ int x1,y1,x2,y2;
+ int num_links;
+ int num_images;
+ int num_fonts;
+
+ InfoOutputDev(XRef*xref);
+ virtual ~InfoOutputDev();
+ virtual GBool useTilingPatternFill();
+ virtual GBool upsideDown();
+ virtual GBool useDrawChar();
+ virtual GBool interpretType3Chars();
+ virtual void startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2);
+ virtual void drawLink(Link *link, Catalog *catalog);
+ virtual double getMaximumFontSize(char*id);
+ virtual void updateFont(GfxState *state);
+ virtual void drawChar(GfxState *state, double x, double y,
+ double dx, double dy,
+ double originX, double originY,
+ CharCode code, int nBytes, Unicode *u, int uLen);
+ virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GBool invert,
+ GBool inlineImg);
+ virtual void drawImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GfxImageColorMap *colorMap,
+ int *maskColors, GBool inlineImg);
+ virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GBool maskInvert);
+ virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GfxImageColorMap *maskColorMap);
+ virtual FontInfo* getFont(char*id);
};
#endif //__infooutputdev_h__