#include "./bitio.h"
#include "./MD5.h"
+// memory allocation
+
+void* rfx_alloc(int size)
+{
+ void*ptr;
+ if(size == 0) {
+ *(int*)0 = 0xdead;
+ fprintf(stderr, "Warning: Zero alloc\n");
+ return 0;
+ }
+
+ ptr = malloc(size);
+ if(!ptr) {
+ fprintf(stderr, "FATAL: Out of memory\n");
+ /* TODO: we should send a signal, so that the debugger kicks in */
+ exit(1);
+ }
+ return ptr;
+}
+void* rfx_realloc(void*data, int size)
+{
+ void*ptr;
+ if(size == 0) {
+ *(int*)0 = 0xdead;
+ fprintf(stderr, "Warning: Zero realloc\n");
+ rfx_free(data);
+ return 0;
+ }
+ if(!data) {
+ ptr = malloc(size);
+ } else {
+ ptr = realloc(data, size);
+ }
+
+ if(!ptr) {
+ fprintf(stderr, "FATAL: Out of memory\n");
+ /* TODO: we should send a signal, so that the debugger kicks in */
+ exit(1);
+ }
+ return ptr;
+}
+void* rfx_calloc(int size)
+{
+ void*ptr;
+ if(size == 0) {
+ *(int*)0 = 0xdead;
+ fprintf(stderr, "Warning: Zero alloc\n");
+ return 0;
+ }
+#ifdef HAVE_CALLOC
+ ptr = calloc(size);
+#else
+ ptr = malloc(size);
+#endif
+ if(!ptr) {
+ fprintf(stderr, "FATAL: Out of memory\n");
+ /* TODO: we should send a signal, so that the debugger kicks in */
+ exit(1);
+ }
+#ifndef HAVE_CALLOC
+ memset(ptr, 0, size);
+#endif
+ return ptr;
+}
+
+void rfx_free(void*ptr)
+{
+ if(!ptr)
+ return;
+ free(ptr);
+}
+
// internal constants
#define MALLOC_SIZE 128
#define MEMSIZE(l) (((l/MALLOC_SIZE)+1)*MALLOC_SIZE)
-
// inline wrapper functions
TAG * swf_NextTag(TAG * t) { return t->next; }
t->data[t->len++] = a[1];
return 0;
}
+void swf_SetS16(TAG * t,int v)
+{
+ if(v>32767 || v<-32768) {
+ fprintf(stderr, "Warning: S16 overflow: %d\n", v);
+ }
+ swf_SetU16(t, (S16)v);
+}
int swf_SetU32(TAG * t,U32 v)
{ U8 a[4];
src->ymin = center.y-radius;
src->xmax = center.x+radius;
src->ymax = center.y+radius;
- if((center.x|cetner.y|radius) == 0) src->xmax++; //make sure the bbox is not NULL anymore
+ if((center.x|center.y|radius) == 0) src->xmax++; //make sure the bbox is not NULL anymore
return;
}
if(center.x - radius < src->xmin)
tag->id = id;
}
+TAG* swf_CopyTag(TAG*tag, TAG*to_copy)
+{
+ tag = swf_InsertTag(tag, to_copy->id);
+ swf_SetBlock(tag, to_copy->data, to_copy->len);
+ return tag;
+}
+
int swf_DeleteTag(TAG * t)
{ if (!t) return -1;
while(t) {
len += swf_WriteTag(-1,t);
- if(t->id == ST_DEFINESPRITE) inSprite++;
+ if(t->id == ST_DEFINESPRITE && !swf_IsFolded(t)) inSprite++;
else if(t->id == ST_END && inSprite) inSprite--;
else if(t->id == ST_SHOWFRAME && !inSprite) frameCount++;
t = swf_NextTag(t);