applied mp3 patch from Joel Yliluoma.
[swftools.git] / lib / rfxswf.h
index b6ab8d2..88d33e4 100644 (file)
@@ -460,7 +460,6 @@ void           swf_Shape2Free(SHAPE2 * s);
 void   swf_DumpShape(SHAPE2*shape2);
 
 void swf_ParseDefineShape(TAG*tag, SHAPE2*shape);
-void swf_Shape2ToShape(SHAPE2*shape2, SHAPE*shape);
 void swf_SetShape2(TAG*tag, SHAPE2*shape2);
 
 void swf_RecodeShapeData(U8*data, int bitlen, int in_bits_fill, int in_bits_line, 
@@ -724,6 +723,8 @@ int swf_SetJPEGBits3(TAG * tag,U16 width,U16 height,RGBA* bitmap, int quality);
 RGBA* swf_JPEG2TagToImage(TAG*tag, int*width, int*height);
 void swf_RemoveJPEGTables(SWF*swf);
 
+void swf_SaveJPEG(char*filename, RGBA*pixels, int width, int height, int quality);
+
 #define BYTES_PER_SCANLINE(width) ((width+3)&0xfffffffc)
 
 #define BMF_8BIT        3               // Bitmap formats
@@ -745,6 +746,10 @@ TAG* swf_AddImage(TAG*tag, int bitid, RGBA*mem, int width, int height, int quali
 void swf_SetSoundStreamHead(TAG*tag, int avgnumsamples);
 void swf_SetSoundStreamBlock(TAG*tag, S16*samples, int seek, char first); /* expects 2304 samples */
 void swf_SetSoundDefine(TAG*tag, S16*samples, int num);
+void swf_SetSoundDefineMP3(TAG*tag, U8* data, unsigned length,
+                           unsigned SampRate,
+                           unsigned Channels,
+                           unsigned NumFrames);
 void swf_SetSoundInfo(TAG*tag, SOUNDINFO*info);
 
 // swftools.c
@@ -755,6 +760,9 @@ U8 swf_isPseudoDefiningTag(TAG * t);
 U8 swf_isAllowedSpriteTag(TAG * t);
 U8 swf_isImageTag(TAG*tag);
 U8 swf_isShapeTag(TAG*tag);
+U8 swf_isTextTag(TAG*tag);
+U8 swf_isFontTag(TAG*tag);
+U8 swf_isPlaceTag(TAG*tag);
 
 U16 swf_GetDefineID(TAG * t);
 SRECT swf_GetDefineBBox(TAG * t);
@@ -976,7 +984,7 @@ typedef struct RENDERBUF
     void*internal;
 } RENDERBUF;
 
-void swf_Render_Init(RENDERBUF*buf, int posx, int posy, int width, int height, char antialize, int scale);
+void swf_Render_Init(RENDERBUF*buf, int posx, int posy, int width, int height, int antialize, int multiply);
 void swf_Render_SetBackground(RENDERBUF*buf, RGBA*img, int width, int height);
 void swf_Render_SetBackgroundColor(RENDERBUF*buf, RGBA color);
 RGBA* swf_Render(RENDERBUF*dest);