made rfxswf actionscript routines threadsafe. ;)
[swftools.git] / lib / rfxswf.h
index 9edaea0..c5c26d5 100644 (file)
@@ -136,7 +136,7 @@ typedef struct _ActionTAG
   struct _ActionTAG * next;
   struct _ActionTAG * prev;
 
-  TAG* parent; // may be null
+  struct _ActionTAG * parent;
   U8 tmp[4]; // store small operands here.
 } ActionTAG;
 
@@ -636,105 +636,103 @@ void swf_ActionEnumerateURLs(ActionTAG*atag, char*(*callback)(char*));
 void swf_ActionEnumerateTargets(ActionTAG*atag, char*(*callback)(char*));
 void swf_ActionEnumerateStrings(ActionTAG*atag, char*(*callback)(char*));
 
-ActionTAG* swf_ActionStart();
-void action_End();
-void action_NextFrame();
-void action_PreviousFrame();
-void action_Play();
-void action_Stop();
-void action_ToggleQuality();
-void action_StopSounds();
-void action_Add();
-void action_Subtract();
-void action_Multiply();
-void action_Divide();
-void action_Equals();
-void action_Less();
-void action_And();
-void action_Or();
-void action_Not();
-void action_StringEquals();
-void action_StringLength();
-void action_StringExtract();
-void action_Pop();
-void action_ToInteger();
-void action_GetVariable();
-void action_SetVariable();
-void action_SetTarget2();
-void action_StringAdd();
-void action_GetProperty();
-void action_SetProperty();
-void action_CloneSprite();
-void action_RemoveSprite();
-void action_Trace();
-void action_StartDrag();
-void action_EndDrag();
-void action_StringLess();
-void action_RandomNumber();
-void action_MBStringLength();
-void action_CharToAscii();
-void action_AsciiToChar();
-void action_GetTime();
-void action_MBStringExtract();
-void action_MBCharToAscii();
-void action_MBAsciiToChar();
-void action_Delete();
-void action_Delete2();
-void action_DefineLocal();
-void action_CallFunction();
-void action_Return();
-void action_Modulo();
-void action_NewObject();
-void action_DefineLocal2();
-void action_InitArray();
-void action_Makehash();
-void action_TypeOf();
-void action_TargetPath();
-void action_Enumerate();
-void action_Add2();
-void action_Less2();
-void action_Equals2();
-void action_ToNumber();
-void action_ToString();
-void action_PushDuplicate();
-void action_StackSwap();
-void action_GetMember();
-void action_SetMember();
-void action_Increment();
-void action_Decrement();
-void action_CallMethod();
-void action_NewMethod();
-void action_BitAnd();
-void action_BitOr();
-void action_BitXor();
-void action_BitLShift();
-void action_BitRShift();
-void action_BitURShift();
-void action_GotoFrame(U16 frame);
-void action_GetUrl(char* url, char* label);
-void action_StoreRegister(U8 reg);
-void action_Constantpool(char* constantpool);
-void action_WaitForFrame(U16 frame, U8 skip);
-void action_SetTarget(char* target);
-void action_GotoLabel(char* label);
-void action_WaitForFrame2(U8 skip);
-void action_With(char*object);
-void action_PushString(char*str);
-void action_PushFloat(float f);
-void action_PushNULL();
-void action_PushRegister(U8 reg);
-void action_PushBoolean(char c);
-void action_PushDouble(double d);
-void action_PushInt(int i);
-void action_PushLookup(U8 index);
-void action_Jump(U16 branch);
-void action_GetUrl2(U8 method);
-void action_DefineFunction(U8*data, int len);
-void action_If(U16 branch);
-void action_Call();
-void action_GotoFrame2(U8 method);
-void swf_ActionEnd();
-ActionMarker action_setMarker();
+ActionTAG* action_End(ActionTAG*atag);
+ActionTAG* action_NextFrame(ActionTAG*atag);
+ActionTAG* action_PreviousFrame(ActionTAG*atag);
+ActionTAG* action_Play(ActionTAG*atag);
+ActionTAG* action_Stop(ActionTAG*atag);
+ActionTAG* action_ToggleQuality(ActionTAG*atag);
+ActionTAG* action_StopSounds(ActionTAG*atag);
+ActionTAG* action_Add(ActionTAG*atag);
+ActionTAG* action_Subtract(ActionTAG*atag);
+ActionTAG* action_Multiply(ActionTAG*atag);
+ActionTAG* action_Divide(ActionTAG*atag);
+ActionTAG* action_Equals(ActionTAG*atag);
+ActionTAG* action_Less(ActionTAG*atag);
+ActionTAG* action_And(ActionTAG*atag);
+ActionTAG* action_Or(ActionTAG*atag);
+ActionTAG* action_Not(ActionTAG*atag);
+ActionTAG* action_StringEquals(ActionTAG*atag);
+ActionTAG* action_StringLength(ActionTAG*atag);
+ActionTAG* action_StringExtract(ActionTAG*atag);
+ActionTAG* action_Pop(ActionTAG*atag);
+ActionTAG* action_ToInteger(ActionTAG*atag);
+ActionTAG* action_GetVariable(ActionTAG*atag);
+ActionTAG* action_SetVariable(ActionTAG*atag);
+ActionTAG* action_SetTarget2(ActionTAG*atag);
+ActionTAG* action_StringAdd(ActionTAG*atag);
+ActionTAG* action_GetProperty(ActionTAG*atag);
+ActionTAG* action_SetProperty(ActionTAG*atag);
+ActionTAG* action_CloneSprite(ActionTAG*atag);
+ActionTAG* action_RemoveSprite(ActionTAG*atag);
+ActionTAG* action_Trace(ActionTAG*atag);
+ActionTAG* action_StartDrag(ActionTAG*atag);
+ActionTAG* action_EndDrag(ActionTAG*atag);
+ActionTAG* action_StringLess(ActionTAG*atag);
+ActionTAG* action_RandomNumber(ActionTAG*atag);
+ActionTAG* action_MBStringLength(ActionTAG*atag);
+ActionTAG* action_CharToAscii(ActionTAG*atag);
+ActionTAG* action_AsciiToChar(ActionTAG*atag);
+ActionTAG* action_GetTime(ActionTAG*atag);
+ActionTAG* action_MBStringExtract(ActionTAG*atag);
+ActionTAG* action_MBCharToAscii(ActionTAG*atag);
+ActionTAG* action_MBAsciiToChar(ActionTAG*atag);
+ActionTAG* action_Delete(ActionTAG*atag);
+ActionTAG* action_Delete2(ActionTAG*atag);
+ActionTAG* action_DefineLocal(ActionTAG*atag);
+ActionTAG* action_CallFunction(ActionTAG*atag);
+ActionTAG* action_Return(ActionTAG*atag);
+ActionTAG* action_Modulo(ActionTAG*atag);
+ActionTAG* action_NewObject(ActionTAG*atag);
+ActionTAG* action_DefineLocal2(ActionTAG*atag);
+ActionTAG* action_InitArray(ActionTAG*atag);
+ActionTAG* action_Makehash(ActionTAG*atag);
+ActionTAG* action_TypeOf(ActionTAG*atag);
+ActionTAG* action_TargetPath(ActionTAG*atag);
+ActionTAG* action_Enumerate(ActionTAG*atag);
+ActionTAG* action_Add2(ActionTAG*atag);
+ActionTAG* action_Less2(ActionTAG*atag);
+ActionTAG* action_Equals2(ActionTAG*atag);
+ActionTAG* action_ToNumber(ActionTAG*atag);
+ActionTAG* action_ToString(ActionTAG*atag);
+ActionTAG* action_PushDuplicate(ActionTAG*atag);
+ActionTAG* action_StackSwap(ActionTAG*atag);
+ActionTAG* action_GetMember(ActionTAG*atag);
+ActionTAG* action_SetMember(ActionTAG*atag);
+ActionTAG* action_Increment(ActionTAG*atag);
+ActionTAG* action_Decrement(ActionTAG*atag);
+ActionTAG* action_CallMethod(ActionTAG*atag);
+ActionTAG* action_NewMethod(ActionTAG*atag);
+ActionTAG* action_BitAnd(ActionTAG*atag);
+ActionTAG* action_BitOr(ActionTAG*atag);
+ActionTAG* action_BitXor(ActionTAG*atag);
+ActionTAG* action_BitLShift(ActionTAG*atag);
+ActionTAG* action_BitRShift(ActionTAG*atag);
+ActionTAG* action_BitURShift(ActionTAG*atag);
+ActionTAG* action_GotoFrame(ActionTAG*atag, U16 frame);
+ActionTAG* action_GetUrl(ActionTAG*atag, char* url, char* label);
+ActionTAG* action_StoreRegister(ActionTAG*atag, U8 reg);
+ActionTAG* action_Constantpool(ActionTAG*atag, char* constantpool);
+ActionTAG* action_WaitForFrame(ActionTAG*atag, U16 frame, U8 skip);
+ActionTAG* action_SetTarget(ActionTAG*atag, char* target);
+ActionTAG* action_GotoLabel(ActionTAG*atag, char* label);
+ActionTAG* action_WaitForFrame2(ActionTAG*atag, U8 skip);
+ActionTAG* action_With(ActionTAG*atag, char*object);
+ActionTAG* action_PushString(ActionTAG*atag, char*str);
+ActionTAG* action_PushFloat(ActionTAG*atag, float f);
+ActionTAG* action_PushNULL(ActionTAG*atag);
+ActionTAG* action_PushRegister(ActionTAG*atag, U8 reg);
+ActionTAG* action_PushBoolean(ActionTAG*atag, char c);
+ActionTAG* action_PushDouble(ActionTAG*atag, double d);
+ActionTAG* action_PushInt(ActionTAG*atag, int i);
+ActionTAG* action_PushLookup(ActionTAG*atag, U8 index);
+ActionTAG* action_Jump(ActionTAG*atag, U16 branch);
+ActionTAG* action_GetUrl2(ActionTAG*atag, U8 method);
+ActionTAG* action_DefineFunction(ActionTAG*atag, U8*data, int len);
+ActionTAG* action_If(ActionTAG*atag, U16 branch);
+ActionTAG* action_Call(ActionTAG*atag);
+ActionTAG* action_GotoFrame2(ActionTAG*atag, U8 method);
+ActionMarker action_setMarker(ActionTAG*atag);
 void action_fixjump(ActionMarker m1, ActionMarker m2);
 
 #endif