{"q", "quality"},
{"r", "rate"},
{"z", "zlib"},
-{"X", "width"},
-{"Y", "height"},
{"x", "xoffset"},
{"y", "yoffset"},
-{"e", "export"},
-{"f", "fit-to-movie"},
+{"X", "width"},
+{"Y", "height"},
{"v", "verbose"},
{"V", "version"},
+{"f", "fit-to-movie"},
+{"e", "export"},
{0,0}
};
printf("-y , --yoffset <offset> vertically offset images by <offset>\n");
printf("-X , --width <width> Force movie width to <width> (default: autodetect)\n");
printf("-Y , --height <height> Force movie height to <height> (default: autodetect)\n");
- printf("-f , --fit-to-movie Fit images to movie size\n");
- printf("-e , --export <assetname> Make importable as asset with <assetname>\n");
- printf("-v , --verbose Be verbose. Use more than one -v for greater effect \n");
- //printf("-q , --quiet Omit normal log messages, only log errors\n");
+ printf("-v , --verbose <level> Set verbose level to <level> (0=quiet, 1=default, 2=debug)\n");
printf("-V , --version Print version information and exit\n");
+ printf("-f , --fit-to-movie Fit images to movie size\n");
+ printf("-e , --export <assetname> Make importable as asset with <assetname>\n");
printf("\n");
}