samples = (U16*)wav2.data;
numsamples = wav2.size/2;
free(wav.data);
+#ifdef WORDS_BIGENDIAN
+ /* swap bytes */
+ for(t=0;t<numsamples;t++) {
+ samples[t] = (samples[t]>>8)&0xff | (samples[t]<<8)&0xff00;
+ }
+#endif
}
tag = swf_InsertTag(tag, ST_DEFINESOUND);