-// swfbutton.c
-
-// Button States
-
-#define BS_HIT 0x08
-#define BS_DOWN 0x04
-#define BS_OVER 0x02
-#define BS_UP 0x01
-
-// Button Conditions
-
-/* missing: IDLE_OUTDOWN
- OUTDOWN_OVERUP
- OVERUP_OUTDOWN
-*/
-#define BC_OVERDOWN_IDLE 0x0100
-#define BC_IDLE_OVERDOWN 0x0080
-#define BC_OUTDOWN_IDLE 0x0040
-#define BC_OUTDOWN_OVERDOWN 0x0020
-#define BC_OVERDOWN_OUTDOWN 0x0010
-#define BC_OVERDOWN_OVERUP 0x0008
-#define BC_OVERUP_OVERDOWN 0x0004
-#define BC_OVERUP_IDLE 0x0002
-#define BC_IDLE_OVERUP 0x0001
-
-#define BC_KEY(c) (c<<9)
-
-#define BC_CURSORLEFT 0x0200
-#define BC_CURSORRIGHT 0x0400
-#define BC_POS1 0x0600
-#define BC_END 0x0800
-#define BC_INSERT 0x0a00
-#define BC_DELETE 0x0c00
-#define BC_CLEAR 0x0e00
-#define BC_BACKSPACE 0x1000
-#define BC_ENTER 0x1a00
-#define BC_CURSORUP 0x1c00
-#define BC_CURSORDOWN 0x1e00
-#define BC_PAGEUP 0x2000
-#define BC_PAGEDOWN 0x2200
-#define BC_TAB 0x2400
-#define BC_ESCAPE 0x3600
-#define BC_SPACE 0x4000
-
-/* these are probably only valid with linux:
- Ctrl-A 0x0200
- Ctrl-X 0x3000
- Ctrl-Y 0x3200
- Ctrl-Z 0x3400
- Escape/Ctrl-[ 0x3600
- Ctrl-\ 0x3800
- Ctrl-] 0x3a00
- Ctrl-^ 0x3c00
- Ctrl-/ 0x3e00
- */
-
-/* everything above 0x4000 is standard ascii:
- 0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ...
- 0x6000 '0' ... 0x7200 '9'
- 0x8000 '@'
- 0x8200 'A' ... 0xb400 'Z'
- ...
- 0xfc00 '~'
- */
-
-// Button Flag
-
-#define BF_TRACKMENU 0x01
-
-int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx);
-int swf_ButtonSetCondition(TAG * t,U16 condition); // for DefineButton2
-int swf_ButtonSetFlags(TAG * t,U8 flags); // necessary for DefineButton2
-int swf_ButtonPostProcess(TAG * t,int anz_action); // Set all offsets in DefineButton2-Tags (how many conditions to process)
-ActionTAG* swf_ButtonGetAction(TAG*t);
-