removed begintype3char workaround
authorkramm <kramm>
Fri, 27 Jul 2007 19:57:54 +0000 (19:57 +0000)
committerkramm <kramm>
Fri, 27 Jul 2007 19:57:54 +0000 (19:57 +0000)
lib/pdf/GFXOutputDev.cc

index f6a361d..9197f64 100644 (file)
@@ -1126,14 +1126,14 @@ GBool GFXOutputDev::beginType3Char(GfxState *state, double x, double y, double d
     msg("<debug> beginType3Char %d, %08x, %d", code, *u, uLen);
     type3active = 1;
 
-    int t;
+    /*int t;
     
     gfxcolor_t col={255,0,0,0};
     gfxmatrix_t m = {1,0,0, 0,1,0};
 
     for(t=0;t<uLen;t++) {
        device->drawchar(device, 0, u[t], &col, &m);
-    }
+    }*/
 
     /* the character itself is going to be passed using the draw functions */
     return gFalse; /* gTrue= is_in_cache? */