fixed import issue.
authorkramm <kramm>
Mon, 12 Jul 2004 10:46:33 +0000 (10:46 +0000)
committerkramm <kramm>
Mon, 12 Jul 2004 10:46:33 +0000 (10:46 +0000)
src/swfcombine.c

index 5f86221..5273fb9 100644 (file)
@@ -497,7 +497,6 @@ TAG* write_sprite_defines(TAG*tag, SWF*sprite)
 
 void changedepth(TAG*tag, int add)
 {
-    /* fucking byteorders */
     if(tag->id == ST_PLACEOBJECT)
        PUT16(&tag->data[2],GET16(&tag->data[2])+add);
     if(tag->id == ST_PLACEOBJECT2)
@@ -506,6 +505,23 @@ void changedepth(TAG*tag, int add)
        PUT16(&tag->data[2],GET16(&tag->data[2])+add);
     if(tag->id == ST_REMOVEOBJECT2)
        PUT16(&tag->data[0],GET16(&tag->data[0])+add);
+    if(tag->id == ST_PLACEOBJECT2) {
+       SWFPLACEOBJECT obj;
+       swf_SetTagPos(tag, 0);
+       U8 flags;
+       flags = swf_GetU8(tag);
+       if(flags&2) swf_GetU16(tag); //id
+       if(flags&4) swf_GetMatrix(tag, 0);
+       if(flags&8) swf_GetCXForm(tag, 0,1);
+       if(flags&16) swf_GetU16(tag); //ratio
+       if(flags&64) {
+           swf_ResetReadBits(tag);
+           printf("%d->%d\n", GET16(&tag->data[tag->pos]),
+                              GET16(&tag->data[tag->pos])+add);
+           PUT16(&tag->data[tag->pos],GET16(&tag->data[tag->pos])+add);
+       }
+       msg("<warning> Depth relocation not fully working yet with clipdepths", tag->id);
+    }
 }
 
 void matrix_adjust(MATRIX*m, int movex, int movey, float scalex, float scaley, int scalepos)
@@ -618,8 +634,9 @@ TAG* write_sprite(TAG*tag, SWF*sprite, int spriteid, int replaceddefine)
                    rtag->id, rtag->len);
            tag = swf_InsertTag(tag, rtag->id);
            write_changepos(tag, rtag, config.movex, config.movey, config.scalex, config.scaley, 0);
-       
-           changedepth(tag, +2);
+
+           if(config.clip || (config.overlay && !config.isframe))
+               changedepth(tag, +2);
 
            if(tag->id == ST_SHOWFRAME)
            {