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count number of polygons
author
kramm
<kramm>
Tue, 8 Jul 2008 09:26:25 +0000
(09:26 +0000)
committer
kramm
<kramm>
Tue, 8 Jul 2008 09:26:25 +0000
(09:26 +0000)
lib/pdf/InfoOutputDev.cc
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lib/pdf/InfoOutputDev.h
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diff --git
a/lib/pdf/InfoOutputDev.cc
b/lib/pdf/InfoOutputDev.cc
index
7a42e73
..
a0a4cac
100644
(file)
--- a/
lib/pdf/InfoOutputDev.cc
+++ b/
lib/pdf/InfoOutputDev.cc
@@
-13,6
+13,7
@@
InfoOutputDev::InfoOutputDev(XRef*xref)
num_links = 0;
num_images = 0;
num_fonts = 0;
num_links = 0;
num_images = 0;
num_fonts = 0;
+ num_polygons= 0;
currentfont = 0;
currentglyph = 0;
id2font = new GHash(1);
currentfont = 0;
currentglyph = 0;
id2font = new GHash(1);
@@
-154,6
+155,17
@@
void InfoOutputDev::updateFont(GfxState *state)
currentfont->splash_font = splash->getCurrentFont();
free(id);
}
currentfont->splash_font = splash->getCurrentFont();
free(id);
}
+
+void InfoOutputDev::fill(GfxState *state)
+{
+ num_polygons++;
+}
+
+void InfoOutputDev::eoFill(GfxState *state)
+{
+ num_polygons++;
+}
+
FontInfo* InfoOutputDev::getFont(char*id)
{
return (FontInfo*)id2font->lookup(id);
FontInfo* InfoOutputDev::getFont(char*id)
{
return (FontInfo*)id2font->lookup(id);
diff --git
a/lib/pdf/InfoOutputDev.h
b/lib/pdf/InfoOutputDev.h
index
25ffdfb
..
13ba1e4
100644
(file)
--- a/
lib/pdf/InfoOutputDev.h
+++ b/
lib/pdf/InfoOutputDev.h
@@
-60,11
+60,13
@@
class InfoOutputDev: public OutputDev
FontInfo* currentfont;
GlyphInfo* currentglyph;
SplashOutputDev*splash;
FontInfo* currentfont;
GlyphInfo* currentglyph;
SplashOutputDev*splash;
+
public:
int x1,y1,x2,y2;
int num_links;
int num_images;
int num_fonts;
public:
int x1,y1,x2,y2;
int num_links;
int num_images;
int num_fonts;
+ int num_polygons;
InfoOutputDev(XRef*xref);
virtual ~InfoOutputDev();
InfoOutputDev(XRef*xref);
virtual ~InfoOutputDev();
@@
-82,6
+84,9
@@
class InfoOutputDev: public OutputDev
virtual void type3D0(GfxState *state, double wx, double wy);
virtual void type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury);
virtual void endType3Char(GfxState *state);
virtual void type3D0(GfxState *state, double wx, double wy);
virtual void type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury);
virtual void endType3Char(GfxState *state);
+
+ virtual void fill(GfxState *state);
+ virtual void eoFill(GfxState *state);
virtual void drawChar(GfxState *state, double x, double y,
double dx, double dy,
virtual void drawChar(GfxState *state, double x, double y,
double dx, double dy,