edgestyle_t* circular_diff(windstate_t*left, windstate_t*right)
{
- if(left->is_filled==right->is_filled) {
+ if(left->is_filled==right->is_filled)
return 0;
- } else if(left->is_filled) {
- return &edgestyle_down;
- } else {//right->is_filled
- return &edgestyle_up;
- }
+ else
+ return &edgestyle_default;
}
windrule_t windrule_circular = {