treat glyphs with alpha=0 differently than normal glyphs (remove outlines)
[swftools.git] / lib / as3 / ok / arrays.as
1
2 package {
3     import flash.display.MovieClip;
4
5     public class Main extends flash.display.MovieClip {
6         function Main() {
7             var a:Array = new Array(1,2,3);
8             if(a[0]==1) trace("ok 1/10");
9             if(a[1]==2) trace("ok 2/10");
10             if(a[2]==3) trace("ok 3/10");
11             if(a.length==3) trace("ok 4/10");
12
13             var b:Array = [1,2,3];
14             if(b[0]==1) trace("ok 5/10");
15             if(b[1]==2) trace("ok 6/10");
16             if(b[2]==3) trace("ok 7/10");
17             if(b.length==3) trace("ok 8/10");
18           
19             // test for ]+<int> parser bug:
20             var check = (3 == a[0]+1);
21
22             var list:Array = ["ok 9/10", "ok 10/10"];
23             for each(var s:String in list) {
24                 trace(s);
25             }                    
26
27             trace("[exit]");
28         }
29     }
30 }